mechanics:difficulty
Difficulty
Difficulty is a factor that influences how much different mechanics in the game scale to make the game harder.
Notes
- Can affect these game components:
- Enemy health and damage
- Item rarity drop rates
- Gold drop amount
- Material costs (i.e. gear upgrading, attunement, etc.)
- NPC shop prices
- Quest criteria
mechanics/difficulty.txt · Last modified: 2025/02/11 22:11 by syntak