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Top-down RPG roguelike

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mechanics:combat

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Combat


Combat is how the player deals damage to enemies. There are two classes of weapons: melee and ranged.

Notes


  • LMB to melee.
  • RMB for a ranged attack.
  • Shift+LMB to mine a tile.
  • Attacks can move the player depending on weapon type.
    • Melee weapons generally thrust the player forwards towards the enemy as they excel in close range situations.
    • Ranged weapons cause the player to leap backwards away from danger as they excel in long range situations.
  • Accessibility option to allow shift to be released after mining has started.
mechanics/combat.1738096463.txt.gz · Last modified: 2025/01/28 21:34 by syntak