mechanics:combat
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Combat
Combat is how the player deals damage to enemies. There are two classes of weapons: melee and ranged.
Notes
- leftclick - melee
- rightclick - ranged
- shift+leftclick - mine
- attacks can incorporate movement into attack animations
- melee can nudge the player forward to close distance
- ranged can nudge the player backwards to gain distance
- controls option to keep mining while hovering over mine-able tile after letting go of shift
mechanics/combat.1737584308.txt.gz · Last modified: 2025/01/22 23:18 by syntak