====== Mining ====== ---- **Mining** is the act of breaking [[:tiles]] in the world. Everything in //Attune// is made up of tiles, but only some of them can be broken by the player. ===== Notes ===== ---- * Tiles have health represented by a percentage. * Mining speed is determined by two factors: mining speed and mining power. * A tile's health is retained in the world (regen overtime?). * Ore tiles do not regen health and have more base health than other tiles. * The player has a certain amount of 'mining charges'. * The amount of charges determines how many tiles the player can mine before exhaustion can occur. * Once the player has mined more charges than the player has, there is an increasing chance for a mining charge to be exhausted each successive tile mined. * After a mining charge has been exhausted, the player now has a reduced amount of charges, and less blocks that can be mined before the next charge can be exhausted. * An exhausted charge can be refreshed by not mining for some time. * If the player exhausts all mining charges, the player can no longer mine and must wait a longer time before the next charge is refreshed. * For ore tiles, the charges can be exhausted not after so many tiles have been mined, but after so many hits to that ore tile. * ? An ore tile might have a lower chance to exhaust a mining charge since they have more health and the chance activates every hit.