tiles
Differences
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Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
tiles [2025/04/09 23:31] – coppercrusader | tiles [2025/05/15 15:43] (current) – coppercrusader | ||
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**Tiles** are the building blocks of the world. Everything is made of tiles in //Attune//. | **Tiles** are the building blocks of the world. Everything is made of tiles in //Attune//. | ||
+ | |||
+ | Blocks are not mine-able and make up the terrain. | ||
<WRAP center box> | <WRAP center box> | ||
Line 7: | Line 9: | ||
=== Plains Tiles === | === Plains Tiles === | ||
---- | ---- | ||
- | * Dirt# | + | * Dirt |
- | * Gravel# | + | * Gravel |
- | * Grass# | + | * Grass |
- | * Normal# | + | * Normal |
- | * Clover# | + | * Clover |
- | * Sparse# | + | * Sparse |
- | * Sand# | + | * Sand |
- | * Water# | + | * Water |
- | * Fresh# | + | * Fresh |
- | * Ruined Bricks# | + | * Ruined Bricks |
- | * Rotted Planks# | + | * Rotted Planks |
=== Forest Tiles === | === Forest Tiles === | ||
---- | ---- | ||
- | * Dirt# | + | * Dirt |
- | * Normal# | + | * Normal |
- | * Rocky# | + | * Rocky |
- | * Rooted# | + | * Rooted |
- | * Gravel# | + | * Gravel |
- | * Moss# | + | * Moss |
- | * Normal# | + | * Normal |
- | * Flowering# | + | * Flowering |
- | * Grass# | + | * Grass |
- | * Normal# | + | * Normal |
- | * Clover# | + | * Clover |
- | * Leaves# | + | * Leaves |
- | * Pine Needles# | + | * Pine Needles |
- | * Sparse# | + | * Sparse |
- | * Water# | + | * Water |
- | * Fresh# | + | * Fresh |
* Deep Water | * Deep Water | ||
- | * Sand# | + | * Sand |
- | * Stone# | + | * Stone |
- | * Normal# | + | * Normal |
* Mossy | * Mossy | ||
- | * Ruined Bricks# | + | * Ruined Bricks |
- | * Rotted Planks# | + | * Rotted Planks |
=== Beach Tiles === | === Beach Tiles === | ||
---- | ---- | ||
- | * Sand# | + | * Sand |
- | * Normal# | + | * Normal |
- | * Shelly# | + | * Shelly |
- | * Aggregate# | + | * Aggregate |
- | * Water# | + | * Water |
- | * Sea# | + | * Sea |
* Deep Water | * Deep Water | ||
* Open Water | * Open Water | ||
Line 58: | Line 60: | ||
* Murky | * Murky | ||
* Deep Water | * Deep Water | ||
- | * Dirt# | + | * Dirt |
- | * Rich# | + | * Rich |
- | * Gravel# | + | * Gravel |
- | * Mud# | + | * Mud |
- | * Normal# | + | * Normal |
* Shifty | * Shifty | ||
- | * Moss# | + | * Moss |
- | * Normal# | + | * Normal |
* Fungal | * Fungal | ||
- | * Grass# | + | * Grass |
- | * Swamp# | + | * Swamp |
* Muddy | * Muddy | ||
- | * Ruined Bricks# | + | * Ruined Bricks |
- | * Rotted Planks# | + | * Rotted Planks |
* Petrified Wood | * Petrified Wood | ||
</ | </ | ||
+ | |||
+ | Props are mine-able and all have a " | ||
<WRAP center box> | <WRAP center box> | ||
Line 85: | Line 89: | ||
* Bush | * Bush | ||
* Small | * Small | ||
+ | * Berry | ||
* Rock | * Rock | ||
* Pebbles | * Pebbles | ||
Line 93: | Line 98: | ||
* Gravel Pile | * Gravel Pile | ||
* Sticks | * Sticks | ||
+ | * Apple Tree | ||
* Flowering Tree | * Flowering Tree | ||
* Field Flowers | * Field Flowers |
tiles.1744234285.txt.gz · Last modified: 2025/04/09 23:31 by coppercrusader