mechanics:trading
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mechanics:trading [2025/02/08 00:14] – photon | mechanics:trading [2025/03/04 00:48] (current) – coppercrusader | ||
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*Items are purchased from npcs with gold. | *Items are purchased from npcs with gold. | ||
*Npcs have a limited stock for each item they sell. | *Npcs have a limited stock for each item they sell. | ||
- | *Some items restock | + | *Npcs have both a guaranteed item list and a random pool of items they can sell each day, varying based on weather, mood, etc. |
+ | *Npcs periodically | ||
+ | *Some items do not restock and are permanently sold out once the player buys them. | ||
*Some npcs won't sell the player items until after a quest or dialogue has been completed. | *Some npcs won't sell the player items until after a quest or dialogue has been completed. | ||
- | * | + | *Nps can expand their shop as the player progresses through the game. |
+ | *Npcs have their own gold and they ' | ||
+ | *Npcs have items they like and items that they don't like. This affects the sell price. | ||
+ | *There are some items you can't sell like quest-specific items. | ||
+ | *Items sold to an npc can be bought back for free until the npc restocks, after which the item disappears. |
mechanics/trading.1738970047.txt.gz · Last modified: 2025/02/08 00:14 by photon