mechanics:trading
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**Trading** is a mechanic that involves interacting with and purchasing items from the various [[:npcs]] in the world of //Attune//. | **Trading** is a mechanic that involves interacting with and purchasing items from the various [[:npcs]] in the world of //Attune//. | ||
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+ | ===== Notes ===== | ||
+ | ---- | ||
+ | *Items are purchased from npcs with gold. | ||
+ | *Npcs have a limited stock for each item they sell. | ||
+ | *Npcs have both a guaranteed item list and a random pool of items they can sell each day, varying based on weather, mood, etc. | ||
+ | *Npcs periodically restock their inventory (e.g. after a day passes). | ||
+ | *Some items do not restock and are permanently sold out once the player buys them. | ||
+ | *Some npcs won't sell the player items until after a quest or dialogue has been completed. | ||
+ | *Nps can expand their shop as the player progresses through the game. | ||
+ | *Npcs have their own gold and they ' | ||
+ | *Npcs have items they like and items that they don't like. This affects the sell price. | ||
+ | *There are some items you can't sell like quest-specific items. | ||
+ | *Items sold to an npc can be bought back for free until the npc restocks, after which the item disappears. |
mechanics/trading.1738969653.txt.gz · Last modified: 2025/02/08 00:07 by photon